Black Art of Visual Basic Game Programming

$36.00 - $45.00
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UPC:
9781571690050
Maximum Purchase:
3 units
Binding:
Paperback
Publication Date:
1995-06-01
Author:
Mark Pruett
Language:
english
Edition:
Pap/Dskt
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The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with example code given with each topic. Part 2 covers in-depth everything that game developers should know to create addicting action games. Part 3 contains several game projects.